Traveling Carts II (AtPH Expansion V)

Happy Friday, all!

Overview: Barbarians at the Gate is a new series of projects dealing with all things barbarian: clothes, weapons, warpaint, and so on.

Traveling Carts II (AtPH Expansion V): A small set that includes two new carts and their respective cart components. The wheelhouse is slaved to the original cart from All the Pretty Horses (VII) (this set is required; the carts don’t contain the tongue or the master textures). The horses aren’t included; they can be found in original All the Pretty Horses set.

Credits:

Coni for playtesting and troubleshooting.

Bethesda for the original model and textures.

berticus001 for the wheelhouse model

hexameter for the gypsy cart models and textures

The objects:

Wheelhouse
Catalog: Misc/Pets §237-5600

Function: Special

Polys: High

Recolorable subsets: Wood

A cart coded with effects, slots and poses.

Trekker
Catalog: Misc/Pets §375-3600

Function: Special

Polys: High

Recolorable subsets: Wood, stairs

A cart coded with effects, slots and poses.

Effects

Each cart has lanterns to the front and rear that can be activated in the object menu.

Poses
In addition to the standard (driver’s) pose, each cart comes with two poses for securing the load. To use the carts:

  1. Enter “move_objects on” to enable the cart’s slots.
  2. Add a horse to the horse slot and any desired cart components to the deco slots.
  3. Pick up the Sims and place him on the marker.
  4. Select the “cart” bridle from the horse’s menu.
  5. Select the desired poses from the cart’s menu.
  6. Pick up the cart and reposition, if necessary. Deactivate the marker from the cart’s menu.

That’s all for now. Get it here:

Download from Sim File Share:

Traveling Carts II (AtPH Expansion V)

Download from Mega:

Traveling Carts II (AtPH Expansion V)

Leave a comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.